One Bullet is a ricochet puzzle-shooter — you get a single bullet, so line up the perfect angle to bounce it off walls and take out every enemy in one shot.
Stamina
45%
Mental
80%
Reflex
20%
Luck
15%
Healing
40%
Social
5%
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Master the angle and execute the hit in 'One Bullet'! It's up to you to eliminate all AI targets using only a single projectile and a series of interactive environmental surfaces.
One Bullet is a puzzle-shooter where every level is solved with a single, perfectly-aimed shot. Enemies are scattered around a 2D arena, often tucked behind cover, and your bullet ricochets off walls and surfaces with no loss of speed — so the puzzle is finding the one angle that lets it bounce around the room and hit every target. You drag to aim, watching a predicted path, then fire and hope your read was right. Some levels add explosive barrels and levers you can use to reach enemies behind bulletproof cover, turning a tough shot into a chain reaction. It's all about geometry and patience: there's no time pressure, just the satisfying click of a shot that sweeps the whole room in one bounce-filled path.
- Aim: Click and drag to line up your shot — a predicted path shows where the bullet will go.
- Account for bounces: Your single bullet ricochets off walls, so plan the whole path.
- Fire: Release to launch the shot and watch it bounce through the level.
- Clear the room: Take out every enemy in one shot to complete the level.
- Don't only look for direct hits — a shot that bounces several times can sweep the whole room at once.
- Use flat, solid surfaces like metal blocks for predictable, clean 90-degree reflections.
- For enemies behind bulletproof cover, look for a lever or barrel you can trigger to reach them.
- Take your time lining up the angle — there's no clock, and one careful shot beats a rushed guess.
- Mental: 80% — It's a geometry puzzle: reading angles and planning a full ricochet path is the whole game.
- Reaction: 20% — There's no time pressure — you can line up the perfect shot at your own pace.
- Healing: 40% — The unhurried, one-shot-at-a-time pace makes it more thoughtful than tense.
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