Join and Clash is a crowd-runner game — gather a growing army of fighters as you run, dodge the obstacles that thin your ranks, and clash with a giant boss at the end.
Stamina
55%
Mental
35%
Reflex
65%
Luck
20%
Healing
25%
Social
25%
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Assemble your squad and face the giants in 'Join and Clash'! Your job is to lead a ragtag group of hunters through a gauntlet of obstacles to slay the jungle's most fearsome beasts.
Join and Clash is a crowd-runner that ends in a brawl. You steer a small group of fighters down an obstacle course, and running into the trapped hunters scattered along the path adds them to your formation, so your crowd grows as you go. Working against you are blades, hammers, and pits that shave fighters off your team when you hit them — and since your team's size is your attack power, every fighter lost weakens your finish. At the end of the run your whole crowd clashes with a giant beast, and you need enough numbers to grind down its health bar. So the run is a balancing act: swerving to scoop up as many hunters as possible while threading through the hazards to arrive at the boss with the biggest army you can.
- Steer your crowd: Move the mouse or finger to guide your growing team down the track.
- Recruit hunters: Swerve into trapped hunters to add them to your formation.
- Dodge hazards: Avoid blades, hammers, and pits that slice fighters off your team.
- Clash at the end: Arrive with a big enough army to take down the giant boss.
- Go slightly out of your way to grab groups of hunters — a bigger army always pays off in the final fight.
- The fighters at the front edge of your crowd take the obstacle hits, so use them to thread narrow gaps.
- Your crowd turns with a bit of a delay, so start your swerves early around moving hammers.
- Upgrade your starting team size in the shop so you never begin a run dangerously small.
- Reaction: 65% — Steering a growing crowd through moving hazards at speed takes quick, constant adjustments.
- Stamina: 55% — Holding your army together across a full run rewards steady, focused control.
- Social: 25% — It's all about massing a crowd of fighters, though you're running solo against the course.
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