Merge Squad is a merge-and-battle game — drag identical fighters together to evolve stronger units, then let your squad auto-battle waves of enemies.
Stamina
65%
Mental
65%
Reflex
30%
Luck
25%
Healing
45%
Social
5%
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Lead your brothers into glory with 'Merge Squad'! Set out to build a legendary army from humble beginnings. This is an addictive 'Extreme Challenge' that rewards foresight and tactical synergy.
Merge Squad mixes merging with auto-battling. You deploy fighters onto a grid, and dragging two identical units together fuses them into a stronger one — and merging doesn't just add health, it unlocks new classes, turning basic troops into shielded tanks or ranged spellcasters. In battle your squad fights the incoming waves automatically, so your job is all in the setup: where you place units decides who the enemy targets, so you balance front-line tanks to soak damage with back-line dealers to put it out. A big part of the strategy is deciding when to keep lots of low-tier units for covering a wide board versus merging them into one powerful hero to crack a boss. Gold from kills gets reinvested into stronger starter units and relics as you climb.
- Deploy and merge: Drag identical units together to fuse a stronger, higher-class one.
- Position wisely: Place tanks up front and damage dealers behind — position sets target priority.
- Auto-battle: Your squad fights each wave automatically — win to advance.
- Reinvest: Spend gold from kills on better starter units and relics.
- Don't merge everything at once — a full board of units handles swarms, so save big merges for bosses.
- Keep tanks in front to soak hits and protect your squishier ranged units behind them.
- Balance melee and ranged units instead of spamming one type, so you can cover more kinds of threats.
- Bank a little gold for an emergency summon right before a heavy wave or boss arrives.
- Mental: 65% — Squad composition, positioning, and when to merge are all real strategic decisions.
- Stamina: 65% — Deep runs reward a long-term plan, saving up for big late-game fusions.
- Reaction: 30% — Battles play out automatically, so it's about setup far more than fast inputs.
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